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đŸ•šī¸The Game

Dungeons will be developed as an offline-online videogame within dungeon crawler, roguelike and RPG genres. It will have certain TCG nuances that will anticipate the release of a later project of these characteristics (further info at TCG section); this means that the items collected here as NFTs will be valid in a future game already in development.

Role elements will be limited to two aspects:

- The increasing difficulty of enemies and Bosses as the nights progress. The challenge will be equal for all players, notwithstanding to the statistical advantage based on the level of investment that each person is willing to face.

- The type of Character and its improvement system. Investors will be distributed in two factions - Heroes and Demons - which in turn will be subdivided into different possibilities, each with strengths and weaknesses. The greater the investment, the greater the strengths of the base character.

As new challenges overcome, the Investor will acquire skill points and attributes to progress his character according to his game preferences.

To access the game you will need at least:

1 Character (Tyro, Bandit or higher).

1 Offering of 10% of character's value in $DG (which will be equal to 1 life)

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